New C# 7.0 features in Visual Studio “15” Preview 4

Over the past couple of previews, new C# language features have been trickling in, but Preview 4 marks a point where the majority of C# 7.0 are now available. Here’s a code sample that uses a good number of these features, and that works in Preview 4 today: class Program {     static void Main(string[]… Read more

Improving the C++ Developer Experience in Visual Studio 2015

Harness the speed, performance and portability of modern C++ with the power of Visual Studio 2015 Update 2. This release includes remote debugging on Linux devices, additional support for targeting Android and iOS (and Windows), a state of the art C++ coding experience, faster builds, support for modern C++ and all the power of the… Read more

Top News from October-December 2015, Part 2

In Part 1 of this post I shared news from the fall on Visual Studio, .NET, ASP.NET, and languages. Here I’ll conclude the roll-up with news around Connect(); //2015, cross-platform development,. Visual Studio Code, Windows 10, and a little more. Connect(); //2015: Our second Connect(); event was, to my mind, even more impressive than the… Read more

Top News from October-December 2015, Part 1

It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics… Read more

Visual Studio Update 1 RTM

Today we’re releasing Visual Studio 2015 Update 1. Let me be the first to thank everyone who installed these earlier releases, provided feedback, and helped us iron out the kinks. [The final release of Team Foundation Server Update 1 is also available today, which you can read about on Brian Harry’s blog.] I’ve already shared many… Read more

News and Announcements at Connect(); //2015

Today we held the Connect(); //2015 event in New York, where we introduced many new products and features that we’ve been working on. In this post I’ll share the highlights with you, and you can watch the Connect(); event along with many additional on-demand videos on http://www.visualstudio.com/connect2015. Visual Studio Code beta release. In this beta… Read more

Visual Studio Update 1 RC

Today we released Visual Studio 2015 Update 1 RC, which builds on the Update 1 CTP we released three weeks ago. In addition to the features introduced in the CTP as described here, the Release Candidate includes the following: Go To Implementation. The feature many of you have been waiting for: just right-click on an… Read more

Top News for September 2015

Hello everyone! Every month we share some top stories from the previous month, and here’s our round-up for September. Open-source, cross-platform MSBuild: Continuing the open-source, cross-platform .NET story that is already well underway with .NET Core and the .NET Compiler Platform (“Roslyn”), MSBuild is joining the fun as explained by Nikolai Tillmann. The sources are… Read more

Visual Studio 2015 Update 1 CTP

Today we released Visual Studio 2015 Update 1 CTP. Included, you’ll find: Edit and Continue support for /BigObj in C++, which means you can now Edit and Continue while debugging Windows Store C++ projects. The C# interactive window in Visual Studio and the command-line C# REPL tool: Scripting APIs for C# and Visual Basic available… Read more

How Visual Studio gives Halfbrick ninja powers

For this post we welcome Nicholas Cornelius and Miguel Pastor from Halfbrick as guest authors on the Visual Studio Blog. Halfbrick games, including Fruit Ninja and Jetpack Joyride, are released on multi platforms. To minimize per-platform overhead, our games are written primarily in C++ with only small portions of platform-specific code written in Java or… Read more