Android and iOS development with C++ in Visual Studio

When it comes to building mobile applications, many developers write most or a part of the apps in C++. Why? Those who are building computationally intensive apps such as games and physics simulations choose C++ for its unparalleled performance, and the others choose C++ for its cross-platform nature and the ability to leverage existing C/C++… Read more

Cocos2d-x Visual Studio Android Project

In the world of game development , Cocos2d is one of the biggest names out there. The open source Cocos2d framework has been the backbone of a vast number of top selling apps and games, provides support for a number of programming languages, and targets a massive variety of devices. Currently, Cocos2d-x (the C++ version of… Read more

Support for Android CMake projects in Visual Studio

CMake is a cross-platform project generator that enables reuse of shared C++ code across multiple IDE and project systems. We made a change to CMake to support our Android toolchain in Visual Studio. With this change, you can take your existing CMake project targetting Android, and with minimal modifications, you can have it open in… Read more

Java debugging and language support in Visual Studio for Android

As part of our continued efforts to make Visual Studio a productive environment for developing mobile applications we’re pleased to announce that Visual Studio 2015 Update 1 RC adds support for debugging your Java source files that are part of your Android projects and (with the help of an extension) get IntelliSense and Browsing assistance… Read more

Real World Cross-Platform Development with Visual Studio 2015: Synergex

The Visual C++ team welcomes opportunities to help partners, customers and the community (future customers) realize the benefits of Visual C++ and Visual Studio 2015. Recently, we have been fortunate to work with Synergex to go beyond debugging Windows code with Visual Studio: Now we’re focusing our efforts on moving our customers and our own… Read more

Natvis support for Android debugging

Hopefully you’ve seen our support for debugging C++ code on Android in Visual Studio 2015. Now in our RC release we’re pleased to announce that we’ve added support for natvis files to help visualize your native types. Customers using our previous CTP versions let us know that having natvis support for common classes such as… Read more

What’s new with C++ cross-platform development with VS 2015 RC

Continuing our investment in Visual C++ cross-platform mobile, starting with VS2015 RC (download here) we are pleased to announce support for building iOS applications using Visual Studio. Our iOS targeting story is definitely work in progress, and this feature enablement shares our current line of thinking. Over the next few releases we will be focusing on… Read more

Debug JNI Android Applications using Visual C++ Cross-Platform Mobile

With Visual Studio 2015 preview (download here) we have introduced the ability for developers to create cross-platform mobile applications with Visual C++. For the Android platform specifically this enablement includes ability for developers to create native-activity applications, dynamic and static native binaries along with a range of features to provide a fast, lean and mean… Read more

Developing Native-Activity (Android) applications

Overview Visual Studio 2015 preview (download here) introduces the ability for developers to create Android Native Activity application as a part of the cross-platform mobile development. Android platform with Android Native Activity (API Level 9) introduced the capability to create pure C/C++ applications. While there is some hidden Java JNI code in the background the… Read more