Receiving a notification any time the selection changes in an Explorer window

Today's Little Program merely prints a message whenever the user changes the selection on the desktop. I chose the desktop for expediency, since it saves me the trouble of coming up with a way for the user to specify which Explorer window they want to track. Also, all I do is print a message saying "Selection changed!"; actually getting the selection was covered earlier in both C++ and script.

Remember that Little Programs do little to no error checking.

#define STRICT
#include <windows.h>
#include <ole2.h>
#include <shlobj.h>
#include <shdispid.h>
#include <atlbase.h>
#include <stdio.h>

class CShellFolderViewEventsSink :
    public CDispInterfaceBase<DShellFolderViewEvents>
 CShellFolderViewEventsSink() { }

 HRESULT SimpleInvoke(
    DISPID dispid, DISPPARAMS *pdispparams, VARIANT *pvarResult)
  switch (dispid) {
   printf("Selection changed!\n");
  return S_OK;

int __cdecl wmain(int, wchar_t **)
 CCoInitialize init;
 CComPtr<IShellFolderViewDual> spFolderView;

 CComPtr<CShellFolderViewEventsSink> spSink;
 spSink.Attach(new CShellFolderViewEventsSink());

 MessageBox(NULL, TEXT("Click OK when bored."), TEXT("Title"), MB_OK);

 return 0;

Our CShell­Folder­View­Events­Sink simply prints the message whenever it receives a DISPID_SELECTION­CHANGED event.

Sure, this program isn't useful on its own, but you can incorporate into a program that uses an Explorer Browser so that your application can do something based on the current selection. (For example, if your program is using an Explorer Browser to let the user select files for upload, you can display the total file size of the current selection.)

Comments (1)
  1. Joshua says:

    Oh look, making deliberate use of the message loop in MessageBox. For some reason that makes me nervous, even though it probably shouldn't.

Comments are closed.

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