Manage and Track Your Software Project Portfolio in both Team Foundation and Project Server

Visual Studio Team Foundation Server 2010 and Project Server Integration Feature Pack (Beta) enables data to flow from work items in Team Foundation to tasks in enterprise project plans. If you subscribe to MSDN, you can now manage your portfolio of software projects using work items in Team Foundation Server 2010 that are mapped to... Read More


Visual Studio 2010 Feature Pack 2 expands test capabilities and includes code visualization + modeling tools from previous feature pack

This feature pack has just been released and includes the following capabilities: Testing features: Use Microsoft Test Manager to capture and playback action recordings for Silverlight 4 applications. Create coded UI tests for Silverlight 4 applications with Visual Studio 2010 Premium or Visual Studio 2010 Ultimate. Edit coded UI tests using a graphical editor with... Read More


Team Foundation SDK Update includes the Server Object Model

We just published updates to the Team Foundation SDK , which now covers the server object model . We’re making some other changes, too. Of course, we’re adding more content to the reference material. For example, we’ve added information that we think you’ll find useful in Microrosoft.TeamFoundaiton.WorkItemTracking.Client Namespace , including a code snippet to help... Read More


MSDN Video Series: How to explore unfamiliar code in Visual Studio 2010 Ultimate

These videos show how you can use code visualization tools, such as dependency graphs, DGML, and Architecture Explorer, to help you understand what’s going on in unfamiliar code: What are dependency (DGML) graphs? How can I use dependency graphs to visualize code? How do I manage large dependency graphs? How can I use Architecture Explorer to browse code relationships? How do I edit and customize DGML graphs?... Read More

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Visual Studio 2010 Ultimate helps you gain more control over code dependencies

There’s two ways that you can approach this in Visual Studio 2010 Ultimate: – At the physical level You can visualize your code from the top-down by generating dependency graphs at the overall assembly, namespace, or class level, and then drill down to more granular levels.  If you have a very large solution, this can be overwhelming, so you can also use Architecture... Read More