Photoshop texture importer!


Awesome XNA MVP Matt Pettineo responded to my previous post by doing exactly what I hoped someone might do,
and created a Photoshop .psd importer for the XNA Framework Content
Pipeline.

And for my next trick: man, wouldn't it be cool if some enterprising
reader would go off and cure cancer, then create world peace?  🙂


Comments (5)

  1. Anonymous says:

    See if you can make a gimp one(format is open so it should be easy) :), matt

  2. xzodia says:

    If there was an option to output separate Texture2D’s for each layer, it would be great for animations!

  3. LouisIngenthron says:

    Got a Gimp one (.XCF) here:

    http://www.fvproductions.org/downloads.html

  4. Troy says:

    Oddly, this fails with a build exception for me if there are no layers in the photoshop. Adding an empty layer was the workaround.

  5. Troy says:

    ah, need to check the unsafe setting on the xbox project for PSDImporter to build the xbox dll . . .

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