Getting rid of TypeLoadException in your WinRT app

I’ve seen enough people asking about this so I thought I should talk about this in my blog. They see strange first-chance TypeLoadException happening in their application but it doesn’t seem never cause any problem (app doesn’t crash) and everything still seem to work ‘fine’. This seem to happen mostly if you have a C++…

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WARNING: VS 2012 might break your broken P/Invoke

I’m seeing many people reporting that they are seeing strange P/invoke issues when they moved their code to VS 2012. Typically, they have P/invokes like this: [DllImport("Win32Project2.dll", PreserveSig = true, CharSet = CharSet.Unicode)] static extern int MyPInvoke(out string ret); If you attach a native debugger (or enable native debugging), with the right symbols (public symbol…

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