Dream.Build.Play 2011: Only Days Left to Submit!

This is a friendly reminder that the submission deadline for the Dream.Build.Play 2011 Challenge is rapidly approaching. The submission period closes next Tuesday, June 14, at 1:59 p.m. CDT. Developers tend to submit their games at the last minute, so avoid potential delays or timeouts while you upload your game by planning ahead and completing…


Gamefest 2011: Save the Dates!

  Join us at Microsoft’s annual conference for developers creating world-class entertainment for Kinect, Windows Phone 7, Xbox 360, and Windows. Featuring deep technical content presented by experts from Microsoft and the game industry, Gamefest also covers game production, business aspects, certification, and best practices to maximize success in the entertainment market. Who should attend?…


New "Spring Cleaning" Opportunity in WP7 Marketplace: For Games, Too!

If you’re looking for opportunities to better merchandise and sell your XNA game in the Windows Phone 7 Marketplace, check out the “Spring Cleaning” opportunity just unveiled by the Windows Phone Marketplace team. http://create.msdn.com/news/Spring_Cleaning_Opportunities The team is offering a number of merchandising slots, with an opportunity to dramatically increase an app’s sales. The best news for…


New Game Development Page and Tutorials on App Hub

App Hub today launches a game development landing page with guidance for beginning, amateur, and professional developers, plus an evolved XNA Game Studio guide for beginners, called the Game Development Tutorial. See the game development landing page, jump in and start the XNA Game Studio Tutorial, or read on for more information. Game Development Landing…


Gamefest 2011 – Open to All!

Gamefest is the premier Microsoft game development conference, bringing together top developers and publishers from across the globe for deep, informative talks by their peers about development technologies, tools, processes, and techniques for game development on Microsoft platforms. All interactive entertainment developers—professionals and independents—are welcome to attend this year’s Gamefest. XNA Game Studio and Windows…


Registration Now Open for Dream.Build.Play 2011 Challenge

The Dream.Build.Play Challenge is back, and we’re more excited than ever to see your ideas come to life. Build the next mind-blowing game for Xbox 360® by using XNA Game Studio 4.0, and you could win! Winning game developers split $75,000 USD in prizes and get a shot at an Xbox LIVE® Arcade publishing contract,…


14 Days Left to Submit XNA GS 3.1 Games on App Hub

Until 11:59 PM PST on February 7th, 2011, developers creating games for Xbox LIVE Indie Games can continue to submit their games made in XNA Game Studio 3.1 to peer review on App Hub. Beginning at 12:00 AM PST on February 8th, 2011, only games made in XNA Game Studio 4.0 will be accepted to…


New and Updated Windows and Xbox 360 Developer Education on App Hub!

Today, we are proud to announce a set of sample updates for XNA Game Studio developer education, released on App Hub. Several of your favorite samples and utilities have been upgraded to be compatible with XNA Game Studio 4.0. In addition, a brand-new rigid-body and skinned animation sample is available for download.   Custom Model…


New HiDef Education and Avatar Samples for XNA Game Studio 4.0

Today, the full set of upgraded avatar samples and utilities for XNA Game Studio 4.0 are available for you to download on App Hub and use right away, including a brand-new Avatar Shadows sample. Additionally, explore performance tips and graphical capabilities with the new Graphics Profile Checker and Xbox 360 Performance Best Practices article. Read…