XBLIG Program Announcement

Celebrating the past and embracing the future of indie gaming By: Chris Charla and Andy Dunn Post Time: Wednesday, Sept. 9, 5:17 p.m. PT   At Xbox, we have seen firsthand the magic that independent developers can bring to gamers worldwide. The reception to ID@Xbox on Xbox One has been fantastic, with more than 1,000 developers…


Xbox LIVE Indie Games: New Control Your Game Release Feature

We’re excited to announce a new feature on App Hub that we have added to the peer review system for Xbox LIVE Indie Games. Based on developer community feedback, we have enabled developers to control the release of their games that have passed peer review. This feature will help developers to better coordinate social networking,…


Updates to the Top Downloads Channel on Xbox LIVE Indie Games

To our Xbox LIVE Indie Games Community: We have recently made changes to the way games are chosen and sorted in the Xbox LIVE Indie Games top downloads channel on the Xbox 360 Dashboard. Previously games were selected and ordered based on the previous day’s sales information. This caused an illusion of the channel being…


Update on Indie Games Ratings

To our Xbox LIVE Indie Games Community: We’ve heard your feedback and have made some changes to the ratings system on Xbox.com. Starting today, only users with Xbox LIVE Gold subscriptions will be allowed to rate content on the Xbox.com website. By implementing this change, we believe our customers will experience more consistent ratings and…


7 Days Left to Submit XNA GS 3.1 Games on App Hub

Until 11:59 PM PST on February 7th, 2011, developers creating games for Xbox LIVE Indie Games can continue to submit their games made in XNA Game Studio 3.1 to peer review on App Hub. Beginning at 12:00 AM PST on February 8th, 2011, only games made in XNA Game Studio 4.0 will be accepted to…


14 Days Left to Submit XNA GS 3.1 Games on App Hub

Until 11:59 PM PST on February 7th, 2011, developers creating games for Xbox LIVE Indie Games can continue to submit their games made in XNA Game Studio 3.1 to peer review on App Hub. Beginning at 12:00 AM PST on February 8th, 2011, only games made in XNA Game Studio 4.0 will be accepted to…


New and Updated Windows and Xbox 360 Developer Education on App Hub!

Today, we are proud to announce a set of sample updates for XNA Game Studio developer education, released on App Hub. Several of your favorite samples and utilities have been upgraded to be compatible with XNA Game Studio 4.0. In addition, a brand-new rigid-body and skinned animation sample is available for download.   Custom Model…


New HiDef Education and Avatar Samples for XNA Game Studio 4.0

Today, the full set of upgraded avatar samples and utilities for XNA Game Studio 4.0 are available for you to download on App Hub and use right away, including a brand-new Avatar Shadows sample. Additionally, explore performance tips and graphical capabilities with the new Graphics Profile Checker and Xbox 360 Performance Best Practices article. Read…