New Game Development Page and Tutorials on App Hub

App Hub today launches a game development landing page with guidance for beginning, amateur, and professional developers, plus an evolved XNA Game Studio guide for beginners, called the Game Development Tutorial. See the game development landing page, jump in and start the XNA Game Studio Tutorial, or read on for more information. Game Development Landing…


What about XNA Game Studio 4.0?

Earlier this month on the Windows Phone Developer Blog, Brandon Watson announced that the final Windows Phone Developer Tools will become available on September 16, 2010. Since XNA Game Studio 4.0 is a key element of these tools it led many people in our incredible community to ask “What about XNA Game Studio 4.0? Is…

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Create Games for Windows Phone 7 – Weekly Roundup

Welcome to the first of many weekly round-ups for the “Create Games for Windows Phone 7” educational series, presented by the XNA Creators Club Online. The Big News: If you haven’t heard about it, there are free samples, articles – even a whole 2D game lab – all waiting for you at the new Educational…

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Creators Club Communiqué 57

Salut, Creators! This week several members of Team XNA got to attend Casual Connect in Seattle. This conference gathers experts in the casual gaming field with the goal of sharing insights and experience. Our own superstar space brain, Michael Klucher held a session on “Developing Games for Windows Phone 7 with XNA Game Studio 4.0.”…

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Creators Club Communiqué 54

Holà, créateur! We all know that Creators from Australia, Canada, Denmark, France, Germany, Ireland, Italy, Japan, Netherlands, New Zealand, Norway, Singapore, Spain, Sweden, the UK, and the US can currently submit their Xbox LIVE Indie Games for sale in Canada, France, Germany, Italy, Japan, Singapore, Spain, Sweden, the UK and the US, right? That makes…

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Creators Club Communiqué 53

Welcome, Creators! We’re back with another salty collection of links and learning to brighten your day! This week on XNA Creators Club Online we got the download history, Top Downloads on Xbox LIVE and Best Selling list on Xbox.com fixed at last. We cannot thank all of our Creators enough for being so patient and…

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Creators Club Communiqué 52

Salutations, Creators! It is said that the month of April comes in like a lion and out like a lamb. How was yours? When it comes to Xbox LIVE Indie Games and XNA Creators Club Online I like to think we are always lions, but thankfully websites don’t often suffer from inclement weather. As ever,…

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Creators Club Communiqué 51

Hello, Creators! We’ve gathered links to fantastic Xbox LIVE Indie Game development (XBLIG) related articles from around the internets. If you’ve got something to share, feel free to send us a link to creators@microsoft.com! Team Meat from the Super Meat Boy Blog offered a great post about difficulty in game design. If you’re interested in…

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Creators Club Communiqué 50

Welcome, Creators! Here we are at our 50th Creators Club Communiqué! It would seem that you amazing Xbox LIVE Indie Game (XBLIG) Creators have been busier than ever! We’ve found exciting things happening for XBLIGs all over the internet! We announced Dream.Build.Play 2010 finalists! Congratulations to all that reached the top 20! Xona Games was…

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Creators Club Communiqué 49

Howdy, Creators! We’ve had a very busy March, but April showers bring May flowers and also exciting new developer education content! That is how that saying goes, right? As per usual, Shawn Hargreaves leads the charge of amazing XNA Game Studio-related posts on his blog: State Objects in XNA Game Studio 4.0 SpriteBatch and custom…

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