Creators Club Communiqué 11

Xbox LIVE Community Games is well on its way! We’re currently showing more than SEVENTY games in the catalog. There are a few things we’ve learned along the way that I want to call attention to here. 1. Playtesting is IMPORTANT. Please be sure to use this handy dandy service to make sure that your…

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Creators Club Communiqué 10

We’re back from stuffing ourselves with…well…stuffing and turkey and the like for Thanksgiving and boy howdy! There is a ton of news! First up, we’re opening up Singapore, Australia and New Zealand! Independent game creators in these regions will soon be able to sell their games on Xbox LIVE Community Games! You can read all…

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Xbox LIVE Community Games is Open for Business!

Hopefully you’ve managed to upgrade yourself to the New Xbox Experience already! Some people are reporting having trouble logging on to Xbox.com to sign the new Terms of Use. If that includes you, try signing this through your Xbox 360 console instead.  That is probably your quickest and easiest route back to Premium Creators Club…

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Creators Club Communiqué 09

Here we are at launch! As of tomorrow millions of Xbox LIVE Gamers will have access to almost 30 of your games through Xbox LIVE Community Games! Let’s take a moment to think about how freakin’ awesome that is! Alright, back to dropping knowledges on you. As ever, our amazing community of creators is hard…

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New XNA Game Studio 3.0 Samples!

In anticipation of the launch of Xbox LIVE Community Games next Wednesday, November 19th we’re doing all we can to help all our creators get their games ready for the world with articles on playtesting and Peer Review. Many creators are just starting out or still building their masterpieces and Creators Club offers many resources…

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Creators Club Communiqué 08

We are just one week from the launch of Xbox LIVE Community games! Hopefully, you’ve at least already submitted your games for playtest and are getting set for peer review. At last count I saw six games ready to go on the Community Games Marketplace with more to come! Many Creators have been working hard…

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Creators Club Communiqué 07

Hopefully, you’ve all been busy finishing your game up to have it submitted to the pipeline and passed through playtest and then Peer Review in time for the opening of Xbox LIVE Community Games on November 19! Many of you have still found time to post some really rad stuff and the Communiqué is here…

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XNA Game Studio 3.0 is LIVE

We did it! XNA Game Studio 3.0 is here and you can download it now! Our ultimate goal with XNA Game Studio 3.0 is to continue to provide easy-to-use, approachable tools for hobbyists, academics and indie game developers capable of producing the best games to be shared with the world on Xbox 360, Windows PC…

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While CCO is Down, the Party is Going Up!

Creators Club Online is currently under a terrific transformation up in Redmond. Many members of Team XNA are busting their butts to have it ready for you in the morning. Meanwhile, in San Francisco we’re preparing to greet members of the community and press at the Xbox LIVE Community Games and XNA Game Studio 3.0…

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Creators Club Communique 06

Holy Moly! It is a crazy week for Team XNA! We’ve got a Launch Event on Wednesday (want to join us? The details are here!), we’re shipping XNA Game Studio 3.0 on Thursday, and Friday we’ll all be at the spa enjoying mani-pedis! Dream.Build.Play winner and Indie Dev Darling James Silva recently posted about the…

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