XNA Game Studio 2.0 Released

Michael Klucher Program Manager – XNA Community Game Platform On behalf of the XNA team, I am pleased to announce the availability of XNA Game Studio 2.0 beginning early morning Dec 13th, 2007 PST. To get your own copy of XNA Game Studio 2.0, head over to XNA Creators Club Online at: http://go.microsoft.com/fwlink/?LinkID=101280&clcid=0x409. There, you’ll…

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XNA Game Studio 2.0 Beta Ending Soon

Michael Klucher Program Manager – XNA Community Game Platform This Friday, December 7th, will be your final chance to download the beta of XNA Game Studio 2.0. We are ending the beta program in preparation for our final release. Additionally, the Games for Windows – LIVE online functionality will become disabled. You will still be…

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XNA Game Studio and the Fall Dashboard Update

Michael Klucher Program Manager – XNA Community Game Platform If you own an Xbox 360 console, hopefully you’ve caught news of the Xbox 360 Fall Dashboard Update from Major Nelson. I wanted to give XNA Creators Club members a look at how you’ll work with XNA Creators Club content after the update and how using…

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UK XNA Event on December 4th!

Dave Mitchell Director | Microsoft XNA Just a quick heads up while on the road in Europe.  My good friend Andy Sithers in the UK just let me know of a very cool event taking place on Dec 4th in Bristol.  It is being hosted by the .NET Developer Network and will feature great speakers…

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XNA Game Studio European Tour 2007

Dave Mitchell Director | XNA I’m pleased to share details on an exciting European tour that will be commencing in just a few days and featuring XNA Game Studio 2.0!  Charles Cox and I will be blazing through 7 countries in roughly 10 days as we bring XNA Game Studio 2.0 goodness and local game…

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Now Available: XNA Game Studio 2.0 (Beta)

The XNA team is pleased to announce the Beta release of XNA Game Studio 2.0! This Beta release is your chance to try out the new features available in XNA Game Studio 2.0, including support for Visual Studio 2005, multiplayer support over System Link and LIVE, and many more features and enhancements, many suggested by…

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Hello XNA Game Studio Connect!

Michael Klucher Program Manger – XNA Community Game Platform In continuing our look at XNA Game Studio 2.0, you’ll notice we’ve made quite a few changes to streamline the workflow on the Xbox 360 console and make it a better experience overall. For example, if you’re a member of XNA Creators Club, you’re probably familiar…

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XNA Framework Networking and LIVE Requirements

Michael Klucher Program Manger – XNA Community Game Platform One of the biggest features in the upcoming release of XNA Game Studio is the ability to create networked games over Xbox LIVE and Games for Windows® – LIVE. We thought we’d take some time to explain what you can do and what you need to…

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XNA Game Studio 2.0 Beta Available Soon

Michael Klucher Program Manager – XNA Community Game Platform It’s been a while since we posted on the upcoming XNA Game Studio 2.0 release. The good news is that there will be a XNA Game Studio 2.0 beta available for you to download very soon! This beta is considered "feature complete." This means that while…

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September Content on XNA Creators Club Online

Michael KlucherProgram Manager – XNA Community Game Platform While we’re still hard at work on XNA Game Studio 2.0 we’ve managed to also bring you a new round of content on http://creators.xna.com for the month of September! Samples Collision with a Heightmap This sample demonstrates how to move objects along a heightmap, useful when creating…

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