.NET 3.5 SP1 Graphics @ Channel 9

Sorry for the lack of updates, but we’ve been pretty busy. On what, you may ask? Our PM, David Teitlebaum, just did a video on Channel 9 showing off the new features. He starts by covering interactive 2D on 3D and improved layered window support, both of which were in 3.5, and he finishes with…

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.NET 3.5 has been released!

Yesterday, .NET Framework 3.5 and Visual Studio 2008 went live on MSDN. You can see what’s new in both here and download them here. Since this is a graphics blog, here are the graphics-specific changes of note in 3.5:New Graphics Features UIElement3D Interactive 2D on 3D: Viewport2DVisual3D Transformation services on Visual3D BitmapSource.DecodeFailed event HwndTarget.RenderMode to enable…

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Subclassing UIElement3D

Subclassing from UIElement3D to create your own elements that respond to input, focus and eventing is simple to do in 3.5.  In this example we’ll create a Sphere class which derives from UIElement3D and will show off some new features in the process. Deriving from UIElement3D The first step is to derive from UIElement3D: public…

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What’s new in WPF 3.5

With the release of WPF 3.5 beta 2 (download here: http://www.microsoft.com/downloads/details.aspx?FamilyId=D2F74873-C796-4E60-91C8-F0EF809B09EE&displaylang=en), we’ve added some exciting new features to WPF 3D.  At a very high level these can be grouped in to two main additions: UIElement3D and Viewport2DVisual3D.  Over the next couple of weeks we’ll be adding examples and tips and tricks to the blog on…

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