3.5 SP1 Software 3D Leak Fix Available


In 3.5 SP1 it was really easy to leak memory when doing software 3D rendering involving a VisualBrush or DrawingBrush. We got this complaint many times online and in person. Unfortunately, there is no work around. It’s described in “Issue 2” from this new Knowledge Base article. The fix should also be in 4.0 Beta 1.

— Jordan

Comments (4)

  1. jdavis says:

    Will Pixel Shader 3.0 be available in 4.0 for WPF 3D?

  2. zer0mus says:

    No promises, but that should be in Beta 2.

  3. jdavis says:

    Yeehaw!  Will it work in partial trust?  (ie xbaps?)

  4. zer0mus says:

    Nope, same as before.