Twisted Pixels #3 – Memory Mysteries

Previous post: Twisted Pixels #2: Doing Graphics!  What’s going on? To recap – I have a program that works in the emulator, but does not run on real hardware.  The question is why. After reading the following memory model posts: Slaying the Virtual Memory Monster (http://blogs.msdn.com/hegenderfer/archive/2007/08/31/slaying-the-virtual-memory-monster.aspx) Slaying the Virtual Memory Monster – Part II (http://blogs.msdn.com/hegenderfer/archive/2007/10/01/slaying-the-virtual-memory-monster-part-ii.aspx)…

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Twisted Pixels #2 – Doing Graphics!

    Previous post: Twisted Pixels – A Mobile Game Development Diary (Day 1) Doing Graphics! What is the best way to do 2 dimensional graphics on Windows Mobile? To some degree, it depends on your development strategy. Silverlight and Flash is getting a lot of good press for browser based applications, but have not…

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Twisted Pixels – A Mobile Game Development Diary

My name is Norm Sohl, and I work for the Windows Mobile Developer Experience Content Team.  I used to work for a game development company back in the day when a desktop PC had about as much power as the mobile phone that sits in my pocket right now. Many of the issues we contended…

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Microsoft My Phone

Today at Mobile World Congress Microsoft announced a new free service called My Phone. The service is available as part of a limited beta, meaning it’s possible you might get temporarily waitlisted, but the queue should progress quickly as things ramp up. Now, some of you might have heard rumors about it last week and…

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Patch Tuesday – fix up the WM 6.1 SMTP send issue

For those of you who have noticed the SMTP sending bug recently, the folks over at the Outlook Mobile blog have put up a patch!  Here’s the link to it: http://blogs.msdn.com/outlook_mobile/archive/2008/11/12/wm-6-1-smtp-fix-released.aspx  

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Live Mesh and Windows Mobile

As part of PDC , it was announced that Live Mesh will be going into an open Beta over the course of this week. We are pleased to announce that it is live! No pun intended 🙂 For more information about Live Mesh and the Beta, check out the Live Mesh blog and the Live…

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Windows Mobile Application Developer Chat Recap

A few weeks ago we announced the Windows Mobile application developer chat, which took place last Thursday. MVPs and Microsoft employees opened the floor to questions and provided a top-ten tip list for Windows Mobile application development. While you can find the top-ten tip list at this Microsoft blog and will soon see the chat…

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Windows Mobile 6.1 device updates

Over the past few weeks I’ve noticed a lot of interest in Windows Mobile 6.1. Specifically, people wondering how they can upgrade to Windows Mobile 6.1. Well, the following list might not be comprehensive, but it calls out a number of devices I’ve heard about lately and their update points. Pantech DUO (under software updates)…

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Getting Started with Windows Mobile Development.

I have heard comments like “I am new to Windows Mobile development. Where should I start? What books do you recommend?”   So if you are a complete beginner, let me tell you what you need to get started:   1.     You will need to install Microsoft Visual Studio 2005, Standard Edition or above (Express…


Windows Mobile App Dev Chat!

Do you have questions regarding Windows Mobile application development that you need answers to? Spend an hour with Microsoft employees and MVPs who are experts in Windows Mobile application development. Please join us for a live chat and bring on the questions! This chat will cover your questions about the tools and technologies used to…

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