Today I’m pleased to announce ScreenLib, a new library for native Windows Mobile developers. It takes away a lot of the pain of designing user interfaces for multiple screen sizes, orientations, form factors etc. It lets you create a user interface once and have it automatically adapt to whatever the device’s screen size is at runtime. By doing this, it offers basic docking & anchoring support for native development and can do a lot of UI plumbing work with just 1 or 2 lines of code.
ScreenLib works on Pocket PC and Smartphone devices, so it’s a great step towards creating single binaries that will run on both platforms.
I highly recommend watching a video tutorial that explains how ScreenLib works and why it should be used. To download the video, please visit:
ScreenLib is attached to this post. Download it and let us know what you think. Our plan is to include it in the next version of the Windows Mobile SDK, so we greatly appreciate your feedback to improve it. Enjoy!