Liven up your app with location and sensors

If you’re developing an app for Windows 8 tablets or convertibles, you have access to cutting edge hardware and software services for sensors and location. By tapping into these hardware capabilities, you can add value to your apps and also make them exciting and useful. Imagine an app that automatically loads a 3D environment based…

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What’s changed for app developers since the Consumer Preview

It’s that time again: With the new Release Preview and the new developer tools, Windows 8 is one step closer to final release. And just like in the Consumer Preview, our engineering team has been hard at work polishing the development platform to provide you with the best possible development experience on Windows 8. In…

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Getting the most out of your pixels – adapting to view state changes

In Windows 8, your apps run on a variety of screen sizes and under various view states. A user might have your app snapped to the side of a 25-inch desktop monitor, or fill the whole screen of a 10-inch widescreen tablet. In each case, you want your app to take full advantage of the…

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Creating a great tile experience (part 2)

In part 1 of this post, we learned how to design tile updates and choose the templates to match the content you want to show on your live tile. We got the app set up with a wide default tile and now we’re ready to start updating our tiles. Now, we dive straight into the…

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Creating a great tile experience (part 1)

A live tile is one of the best ways to entice users back to your app. This post shows you how to update your app’s live tile using polling and local APIs so that you can show off what is great about your app directly on the Windows 8 Start screen. Your tile can put…

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Managing app lifecycle so your apps feel "always alive"

The app lifecycle model in Windows 8 means that users no longer need to manage which apps are running. It also makes it easy for developers to craft a great user experience that doesn’t affect the device’s battery or performance when the app is in the background. Using the new lifecycle events, your app will…

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Tackling performance killers: Common performance problems with Metro style apps

Now that you had time to read my previous post, How to improve performance in your Metro style app , on the methodology and tools available to help you create fast and fluid apps, I want to dig into the common performance killers I have seen in apps. In this post, I go over the…

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How to improve performance in your Metro style app

Nobody likes slow or unresponsive apps. Users expect that apps respond immediately to touch, taps, clicks, gestures and key-presses. Users expect that animations are smooth, that they can play, pause and restart their music and videos quickly, and that they never have to wait for the app to catch up with them. This is the…

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Build apps with the experts at Windows 8 Dev Camps

We’ve been reading your comments and questions here on the blog and in the forums, and we know a lot of you are interested in building new Metro style apps, but you also have a lot of questions. One great place that you can go to get answers is a Windows 8 Dev Camp. Dev…

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Keeping apps fast and fluid with asynchrony in the Windows Runtime

Human beings are asynchronous by nature, which directly affects how we expect apps to respond to us. The Windows Runtime (WinRT) has embraced this asynchrony as a first-class citizen in the building of fast and fluid Metro style apps. If you are building a Metro style app, you will need to write some asynchronous code…

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