Introducing Win2D – GPU accelerated 2D graphics programming in the Windows Runtime

Today I’d like to share some information about work we are doing to make hardware accelerated 2D graphics APIs available to C# developers. Win2D is a Windows Runtime API we’re working on to expose the power of hardware accelerated Direct2D graphics to Universal App (Windows 8.1 and Windows Phone 8.1) developers – verymuch a work in progress….