Win2D 1.3.0 – CanvasVirtualControl and DpiScale

Win2D version 1.3.0 is now available on NuGet (for Windows 10 or Windows / Phone 8.1) and GitHub.   What’s new: CanvasVirtualControl for when you want to draw just the visible part of a potentially very large image. DpiScale property (on CanvasControl, CanvasAnimatedControl, and CanvasVirtualControl) for when you want to draw at a lower resolution than the physical display. …


Win2D 1.2.0 – gradient meshes and virtual image sources

Win2D version 1.2.0 is now available on NuGet (for Windows 10 or Windows / Phone 8.1) and GitHub.   What’s new: Gradient meshes for drawing fancy color gradients controlled by Bezier curves. CanvasVirtualImageSource for drawing just the visible part of a large virtualized surface.  This is a low level API that requires lots of manual plumbing, equivalent…


Win2D app building samples

Shortly before releasing Win2D version 1, the team downed tools and spent a week writing our own apps to validate Win2D end-to-end.  For better or worse, the results are available on github…   Harrydactyl: Cooper’s silly game with dinosaurs https://github.com/coopp/Harry Fly a Pterodactyl named Harry across a world filled with dinosaurs and collect as many…


Win2D 1.1.0 – now supports inking

With barely a pause for breath after shipping version 1.0.0, the Win2D team charges ahead toward vNext…  Win2D version 1.1.0 is now available on NuGet (for Windows 10 or Windows / Phone 8.1) and GitHub.   What’s new Added CanvasDrawingSession.DrawInk, which makes it easy to combine Win2D with Windows.UI.Input.Inking for low latency, high quality pen and stylus…