Hands on with Visual Studio for Mac – Part 2

Since the release of Visual Studio for Mac we’ve been amazed by the number of Mac developers using it to build native apps for Mac, iOS, and Android, using Xamarin and Xamarin.Forms; web sites and services using ASP.NET Core; and games using Unity. We’re also excited by the number of developers trying it for the… Read more

Avoid these six mobile development pitfalls

In our previous post in this series, we talked about the three shifts you need to make to set your mobile apps apart. As you implement your winning strategy, plan to tackle the six common challenges discussed below, ranging from meeting demand to post-release improvement. Discover how industry leaders tackle these issues in the e-book,… Read more

Xamarin University Presents: Getting Started with Xamarin for Visual Studio

Our mobile devices and wearables shape how we communicate and find information. Luckily, Visual Studio – including the latest version, Visual Studio 2017, launching on March 7 – gives you all the tools you need to start building apps for the ever-growing connected device ecosystem. Whether you’re building for enterprise users or everyday consumers, Visual… Read more

How do industry leaders set their mobile apps apart?

The past few years, innovation and increasingly savvy users have dramatically raised the bar for app quality. Industry leaders have taken notice, and they’re capitalizing on three core trends to stay ahead of their users—and their competition: (1) transitioning from basic apps to amazing mobile experiences; (2) evolving from simple, data-aware functions to intelligent, data-driven… Read more

Mobile App Development made easy with Visual Studio and Xamarin

Last month, we announced that Microsoft acquired Xamarin and welcomed the Xamarin team to Microsoft. Today, in his Build 2016 keynote, Scott Guthrie laid out our plans for how Xamarin and Visual Studio will come together. If you haven’t already, check out Scott Guthrie’s keynote summary post and Nat Friedman’s blog. In short, we’re making Xamarin’s cross-platform… Read more