The Garbage Collector Manages my Memory

Profiling a .NET application with the Concurrency Visualizer in Visual Studio 11Developer Preview has a less noisy Synchronization profile report than in Visual Studio 2010. The reason is because synchronizing withthe thread driving garbage collection is now categorized as Memory Management.Without this re-categorization, the Synchronization profile report can list outany method as having been blocked by…

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Performance Improvements for the Concurrency Visualizer

Downloading Symbols As mentioned in http://blogs.msdn.com/b/visualizeparallel/archive/2011/09/19/how-can-visual-studio-11-developer-preview-visualize-the-behavior-of-a-multithreaded-application.aspx there are noticeable performance improvements to the Concurrency Visualizer in Visual Studio 11 Developer Preview. One source of the performance improvements is that it uses the fastest code, i.e., the fastest code is code that never runs. When the Concurrency Visualizer is opening the trace files generated by Event…

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Profiling DirectX Activity

In Visual Studio 11 Developer Preview the Concurrency Visualizer highlights the way the traced process makes use of DirectX. To see how Internet Explorer 9 makes use of the GPU give the HKEY_CURRENT_USER\Software\Microsoft\Internet Explorer\Main\TabProcGrowth registry key a value of 0. Internet Explorer will then only use one process per window. Navigate Internet Explorer to a…

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I know I’m doing more File I/O than this

One of the changes made to the Concurrency Visualizer in Visual Studio 11 Developer Preview is that it no longers shows all of the disk I/O activity for the System process in the disk I/O swim lanes. In Visual Studio 2010 the disk I/O swim lanes had I/O segments for all of the disk I/O for the…

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How Can Visual Studio 11 Developer Preview Visualize the Behavior of a Multithreaded Application

Now that you’ve had a day or two to work with the latest build of Visual Studio 11 Developer Preview and the .Net Framework 4.5 Developer Preview, I’m positive that you’re at the point where you would like to visualize the behavior of your multithreaded application. Remembering how you did that in Visual Studio 2010…

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