X File bulk display

I was asked the other day about how to load multiple x file -based models into VE3D without having to place each one manually.  I’ve written up a sample here.  The idea is more or less a fusion of the existing ActorDataSource and XFile samples, using the actor from the XFile sample rather than the…


Loading a model into VE3D

Note:  this entry references code for an older version of VE3D.  The newest code samples are here.  Commonly the models seen in any 3D product are created using specialized software packages, exported to a file, and then loaded into the end product.  Unfortunately this version of Virtual Earth 3D does not yet have full support for…

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