Discontinuing Investment is Such Sweet Sorrow

Hello all, We have just announced that we will be discontinuing investment in VE3D.  In the short term, the 3D view will be removed from bing.com/maps.  The 3D control itself will continue to function, and data will continue to be served to it.  The support will continue until December 2011, and during that time it…

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GraphicsProxy RenderState

I’ve gotten a few questions lately about how to do some alpha effects using models, specifically MeshGraphicsObject.  After you create the GraphicsObject, it has a RenderState object available on it.  The fields on this object will be familiar to those experienced with DirectX, but here’s a rundown of a few especially useful ones: Allow your…

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Actor data source questions

I just fielded a few good questions via email about actor data sources, and thought it would make a good post. Actor data sources are a way of getting little bits of your code (actors) into the world, handing spatial indexing and cache management for you.  When each actor is in view, they are given…

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Data Format update and reminder

You may recall that I posted about a data format change for the new version.  The final switch-over is going to happen July 9th.  If you are still using an old version, models will stop displaying.  So upgrade now, the new version is better anyway. For those already on the new version (assembly version 4),…

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WMS Data

I was having a discussion with Kurt Guenther from Infusion yesterday on the topic of WMS servers and VE3D.  There is a large amount of very interesting spatial data out there served by Web Map Services, or WMS servers.  VE3D is able to process this data using ConnectionParameter-based DataSources.  Setting it up is pretty easy: ConnectionParameters…

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Modifying cache location

My, it has been a long time since I posted.  I promise I will try to be better. Recently I was asked if it is possible to change the location of the cache file.  It is, with certain minor restrictions.  You can change the location by adding this to user.config:       <setting name=”PersistentCacheDirectory” serializeAs=”String”>        <value>path…

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New Version Released!

Our new version has gone live.  Head on over to maps.live.com and click “3D” to upgrade.  This release is billed primarily as a perf and bug release because it doesn’t add a lot of new features at the end-user level (though I think you will be pleased with the perf improvements), but we did have…

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Upcoming new version

Next week we’ll be releasing a new version of the control.  The focus of the release is on perf and bug fixes, but it also adds a set of interesting new functions for managed code developers.  I’ll be posting updated samples, and more detail on the changes, when the control goes public. But will it…

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WPF and VE3D

I do love having a developer community out there.  We’ve had lots of requests for direct WPF integration of VE3D, and we’ve certainly wanted to make it part of the story… and then someone else just goes and does it.  Marc Schweigert called this to me attention yesterday.  Infostrat has taken VE3D and wrapped it up…

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Multitouch in VE3D

Ever since I got a Touchsmart at home I’ve been very interested in the desktop touch experience, and so in the last couple days I decided to play with how I could incorporate it into VE3D.  The code itself isn’t really ready for consumption, but if you’d like to see where I’m at, I’ve built…

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