Camera Control

In this sample, we create a plug-in to move the camera to a random location in the world every time a HTML button is pressed.  It demonstrates basic plug-in loading, writing and using a CameraController, and communicating between a plug-in and the hosting web page via Events. See it in action. Camera controllers are important because…

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Basic Math

When working with things that exist on the globe, there is a fair bit of basic math that complicates your life.  Let’s start of with a mesh that you want to add to the Earth.  We recommend that you orient your mesh so that it is facing along the Y axis, Z is up, and…

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