Rendering Static Virtual Earth Bird’s Eye Images

It recently occurred to me that there is a misunderstanding within the Virtual Earth Web Service SDK that may lead you to believe that you could set the MapStyle enumeration to get a Bird’s eye image. Not the case. This is part of the method for getting tiles (not an actual map). So, via the…

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Toggling 3D Weather in the Virtual Earth AJAX Control

I had a few inquiries as to how one could programmatically turn weather off in the Virtual Earth AJAX Control. Didn’t know there was weather? Yes, turn on 3D by clicking the “3D” button on your favorite Virtual Earth web site (such as Live Search Maps). Once you get down to a particular zoom level…

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Virtual Earth Silverlight Map Control Sample Code

As mentioned previously, I want to ensure the community has lots of code samples for the Virtual Earth Silverlight Map Control. Well, apparently I wasn’t alone. Many folks have sent me their code samples and links to blogs, so I’ll go ahead and consolidate a few of them here: Johannes Kebeck (Microsoft): Database Connections with…

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CoDe Magazine: Virtual Earth 101

Jim Duffy of TakeNote Technologies, and Microsoft MVP, wrote an in depth article for CoDe Magazine covering Microsoft Virtual Earth from the AJAX map control to the Virtual Earth Web Service. Now, most CoDe Magazine articles require a login for paid access, but after pulling a few strings the article is now wide open –…

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Developing Virtual Earth Applications with C++

My good friend Mark Riches from VizRT / Curious recently integrated Microsoft Virtual Earth into the Viz Curious Maps software for television production. They use Virtual Earth maps in broadcast scenarios all over the world. “Viz Curious Maps is the broadcast industry’s de facto standard for the creation of branded maps and geographic animations. By…

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Routing in Virtual Earth Web Service

I’ve been working on this one for a while and it kind of completes the basics for getting started with the Virtual Earth Web Service. The Routing Service in VEWS allows for route calculation and itinerary creation.  The following will get you started using the routing service. In this sample I’ll instantiate the service request,…

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Wii Integrate with Virtual Earth. Do you?

I just read about how a Google Engineer apparently integrated Google Earth with Wii and "was able to get the Balance Board to talk to the program after decoding the Bluetooth packets being sent from the board.” Um, thankfully Brian Peek has done a write up for a supported a not “decoded” version of a…

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The Making of the Virtual Earth 3D Santa Tracker

As Santa heads north for his annual slumber and we’re all left with buyer’s remorse and daunting credit card bills we can now reflect on something positive: how Christmas was changed this year for the better with a 3D version of tracking Santa using Microsoft Virtual Earth. And, hey, I was stoked – I got…

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Deep Earth Released Into the Wild

The open source project dubbed Deep Earth has been officially released. The project puts Microsoft Virtual Earth in a Silverlight UX allowing for incredible visual and scalable geospatial data visualization. DeepEarth is a mapping control powered by the combination of Microsoft’s Silverlight 2.0 platform and the DeepZoom (MuliScaleImage) control. At its core, it builds on…

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Virtual Earth and XNA Game Development

Here’s some sickness. I’m sure the first time you saw Microsoft Virtual Earth you were thinking, “Wow, is this going to integrate with Microsoft Flight Simulator?” Then, if you’ve ever seen me or one of my colleagues demonstrate Virtual Earth 3D you’ve probably seen us show off our Xbox controller support which then had you…

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