The final stop in the X-COM series takes a distinct change of pace. X-COM: Interceptor maintained the base building strategy aspects of the previous games – however the turn based strategy sections have been replaced with real time space combat against UFO’s.
I was able to install and run X-COM: Interceptor under Virtual PC with no special tweaks. However – there were a couple of catches when it came to playing the game under Virtual PC:
1) The joystick support under Virtual PC is not that good. Okay – it sucks. We need to fix that. At any rate – using the joystick to play X-COM is not really an option.
2) X-COM: Interceptor is very hard to play with the keyboard. This is not Virtual PCs fault – as I observed the same on physical computers.
3) X-COM: Interceptor is unplayable via mouse with the ‘mouse integration’ feature of Virtual PC turned on.
So – how do you play X-COM: Interceptor? Simply turn off mouse integration – and use both keyboard and mouse. Life is good:
Why does mouse integration cause problems? Because with mouse integration enabled the mouse under Virtual PC behaves largely like a tablet input device (technically tablets send absolute coordinates, while mice use relative coordinates). A number of programs (mostly games) have problems with tablet / absolute coordinating devices. This is the reason why we allow people to disable this.