Red Alert on Virtual PC

Well – moving on in the Command and Conquer series – the next game is Red Alert.  Unfortunately – Red Alert uses exactly the same game engine as the original Command and Conquer.  This means that it suffers from exactly the same type of problems – with the same work arounds.

(Command and Conquer posts available here: http://blogs.msdn.com/virtual_pc_guy/archive/2004/10/21/245528.aspx and here: http://blogs.msdn.com/virtual_pc_guy/archive/2004/10/23/246810.aspx )

The Windows 95 sound bug has been bothering me – so I did some further investigation – and found that I was able to make it work a bit better by tweaking the ‘CHANNELS’ variable in ‘C:WESTWOODREDALERTREDALERT.INI’.  Setting this variable to be equal to 2 resulted in the most stable cut scene performance on my AMD box.  It was still fairly poor though – and the DOS version performs much better.

Any way – here are the screen shots of Red Alert under DOS (under Windows 95):

Red Alert running under Virtual PC    Red Alert running under Virtual PC    Red Alert running under Virtual PC

And here are the Red Alert ’95 screen shots:

Red Alert running under Virtual PC    Red Alert running under Virtual PC

Next in the series – the little known Dune 2000.

Cheers,
Ben