C++/WinRT Available on GitHub

C++/WinRT is now available on GitHub. This is the future of the Modern C++ project and the first public preview coming officially from Microsoft. https://github.com/microsoft/cppwinrt C++/WinRT is a standard C++ language projection for the Windows Runtime implemented solely in header files. It allows you to both author and consume Windows Runtime APIs using any standards-compliant… Read more

Using C++ Coroutines to simplify async UWP code

The Universal Windows Platform (UWP) introduced many async APIs; there are now almost 1700 of them. In fact, the team switched every API that could take 50ms or more to complete to async mode. Coding with the async pattern is not an easy task, especially in C++ where you have to create a ppl task… Read more

Asynchronous programming in C++ using resumable functions and await

As you know we recently released the Visual C++ Compiler November 2013 CTP. One of the many features in this CTP is the support for resumable functions and await. In this blog post, I want to touch upon some examples where these features make the experience of programming with asynchronous API much simpler. Example 1… Read more

C9::GoingNative 2: the Windows Runtime Library (WRL)

We’re back with the third installment of C9::GoingNative. At the recent //BUILD conference, we introduced a series of technologies targeting the upcoming version of the Windows platform. One of those consists in some extensions to the C++ language, intended to help developers bridge their C++ logic to the Windows Runtime (WinRT) environment. C++/CX (the name… Read more