Project Austin Part 3 of 6: Ink Smoothing

Hi, my name is Eric Brumer. I’m a developer on the C++ compiler optimizer, but I’ve spent some time working on Project Code Name Austin to help showcase the power and performance of C++ in a real world program. For a general overview of the project, please check out the introduction blog post. This blog… Read more

Project Austin Part 2 of 6: Page Curling

Hi, my name is Eric Brumer. I’m a developer on the C++ compiler optimizer, but I’ve spent some time working on Project Code Name Austin to help showcase the power and performance of C++ in a real-world program. For a general overview of the project, please check out the original blog post. The source code… Read more