C++ Team Blog

The latest in C++, Visual Studio, VS Code, and vcpkg from the MSFT C++ team

Even faster builds with Incredibuild 10 and Visual Studio 17.6 Preview 3

Note: This post was co-authored with Incredibuild's Director of Product Marketing, Yohai West. We are pleased to announce that Visual Studio version 17.6 Preview 3 includes Incredibuild's most advanced developer acceleration platform: Incredibuild 10. This release includes several notable, new features that empower teams to speed up the ...

Maximize Unreal Engine Development with the Latest Integrations in Visual Studio 2022

Introduction (image) Since our announcement last month, the team has been working hard on building a new round of Unreal Engine integrations. Today, we are happy to show you the next set of features that can level up your game development productivity. In this article, you will learn about how to stream Unreal Logs, see Unreal Header Tool...

Create C++ Member Function in Visual Studio

We are excited to announce that Create C++ Member Function can now be used to quickly add constructor and equality operator (operator ==) in Visual Studio 17.6 Preview 2. When you have a class with fields, you can add a default constructor, constructor with all fields, equality operator, and equality operator with all fields easily. ...

Importing ST projects into Visual Studio

Last year we introduced the ability to import ST projects in Visual Studio Code. We’re happy to announce the availability of this feature in Visual Studio 2022 17.6 as well. In the world of Arm microcontrollers there are many silicon vendors, one of the largest is STMicroelectronics. ST has a large catalog of available devices with many ...