Universal Windows Platform Development with C++

Universal Windows Platform (UWP) applications utilize a new Windows API and app model that creates a single output binary that can feasibly run on any Windows 10 device, ranging from desktops to HoloLens.  Because a app can run on a wide variety of devices with different form factors and types of input, you want it to be tailored… Read more

Windows desktop development with C++ in Visual Studio

The Windows desktop platform has long been the most popular platform among C++ application developers.  With C++ and Visual Studio, you use Windows SDKs to target many versions of Windows ranging from Windows XP to Windows 10, which is well over a billion devices.  Popular desktop applications like Microsoft Office, Adobe Creative Suite, and Google… Read more

Bring your C++ code to Visual Studio

C++ has been around for a long time and throughout its history many tools have been built to make life easier for C++ developers. This has led to a diverse C++ ecosystem in terms of the editing tools, build systems, coding conventions, and C++ libraries that we use in our day-to-day work. As a C++… Read more

Migrate your existing Windows C++ projects to MSBuild

If your project targets one of the Windows platforms only (Desktop or UWP), you should consider using MSBuild as your C++ build system. If you consider expanding beyond these platforms though, consider using CMake to specify your build. To learn more, read about the CMake support in Visual Studio. Using MSBuild has the benefit that… Read more

Migrate your existing iOS XCode projects to Visual Studio

If you’re targeting iOS and writing a lot of C++ code, you should consider importing your XCode projects inside Visual Studio. Visual Studio not only provides an easy way to import these projects, but also allows opening these projects back in XCode if you need to make non-C++ related edits (e.g. storyboarding, UI design). This… Read more

Bring your existing Android Eclipse projects to Visual Studio

You can use Visual Studio to develop your C++ projects targeting Android. To learn more about this support read the Visual C++ for Cross-Platform Mobile development section on MSDN. If you’re currently using Eclipse and considering moving to Visual Studio, you can do that via our Eclipse Android Project Import Wizard. You can read about… Read more

Bring your existing C++ Linux projects to Visual Studio

Visual Studio supports targeting Linux out of the box – you can edit, remote build and remote debug to a Linux machine (whether that’s a remote machine, a VM running locally or in the cloud, or WSL in Windows 10). This article covers the high-level steps to bring your existing Linux projects to Visual Studio…. Read more

Bring your existing Qt projects to Visual Studio

Qt framework is an ever growing cross-platform C++ framework, ideal for building desktop, mobile, and even embedded solutions. While you can use CMake to target Qt (if you do, you should read more about the Visual Studio support for CMake), Qt also provides its own Qt-optimized build system called qmake. If your project is using… Read more

DirectX game development with C++ in Visual Studio

Leverage the full power of C++ to build high-end games powered by DirectX to run on a variety of devices in the Windows family, including desktops, tablets, and phones. In this blog post we will dive into DirectX development with C++ in Visual Studio. First we’ll look at how to acquire the tools needed for… Read more

Linux development with C++ in Visual Studio

C++ is a versatile language that is used in many domains, and on many platforms. Visual Studio enables you, as a C++ developer, to target Windows desktop, Windows Store, Linux, Mobile (Android and iOS), and also gaming platforms like DirectX, Unreal, and Cocos. We call all these “workloads”, and those of you using other programming… Read more