Happy 25th Birthday MFC!

February 26th marks the 25th anniversary for the Microsoft Foundation Classes (MFC). Join us in wishing MFC a big Happy Birthday! MFC saw the light of day on February 26th 1992 and it has been a very large part of the Microsoft C++ legacy ever since. While Visual C++ 1.0 would only ship one year… Read more

Learn C++ Concepts with Visual Studio and the WSL

点这里看中文版 Concepts promise to fundamentally change how we write templated C++ code. They’re in a Technical Specification (TS) right now, but, like Coroutines, Modules, and Ranges, it’s good to get a head start on learning these important features before they make it into the C++ Standard. You can already use Visual Studio 2017 for Coroutines,… Read more

Continuous Integration for C++ with Visual Studio Team Services

Visual Studio Team Services (VSTS) is an easy way to help your team manage code and stay connected when developing. VSTS supports continuous integration using a shared code repository that everyone on the team uses to check in code changes. Every time any code is checked in, it is fully integrated by running a full… Read more

Vcpkg recent enhancements

Vcpkg simplifies acquiring and building open source libraries on Windows. Since our first release we have continually improved the tool by fixing issues and adding features. The latest version of the tool is 0.0.71, here is a summary of the changes in this version: Add support for Visual Studio 2017 VS2017 detection Fixed bootstrap.ps1 and… Read more

Targeting the Windows Subsystem for Linux from Visual Studio

The Windows Subsystem for Linux (WSL) was first introduced at Build in 2016 and was delivered as an early beta in Windows 10 Anniversary Update. Since then, the WSL team has been hard at work, dramatically improving WSL’s abilty to run an ever increasing number of native Linux command-line binaries and tools, including most mainstream… Read more

STL Fixes In VS 2017 RTM

VS 2017 RTM will be released soon. VS 2017 RC is available now and contains all of the changes described here – please try it out and send feedback through the IDE’s Help > Send Feedback > Report A Problem (or Provide A Suggestion). This is the third and final post for what’s changed in… Read more

Using C++ Resumable Functions with Libuv

Previously on this blog we have talked about Resumable Functions, and even recently we touched on the renaming of the yield keyword to co_yield in our implementation in Visual Studio 2017. I am very excited about this potential C++ standards feature, so in this blog post I wanted to share with you a real world… Read more