C++ Team Blog

The latest in C++, Visual Studio, VS Code, and vcpkg from the MSFT C++ team

Going Native – Day 3

Day 3 has kicked off, check https://channel9.msdn.com/?rnd=1378482692602 to catch the latest.Sessions run the gamut, from C++ and the Windows Runtime to Exploding Tuples and another Q&A forum.See you online...

Going Native 2013 – Day 2

Day one is in the bag. If you are like me, you are still digesting all of the great content (and doing a few web searches to brush up on terminology/concepts).Today promises to be another excellent day. Here are the sessions: Catch the live stream at https://channel9.msdn.com.Enjoy (and write more C++ code...

Going Native 2013 – Day 1

Going Native kicks off today!If you made it to Redmond to attend, I look forward to meeting you. If you could not make it this year, you still have a front via Channel 9.Here is day one content: To see the entire schedule, visit the Going Native 2013 page on Channel 9.Cheers...

Feedback on Your C++ Development Activities

Hello. My name is Gabriel Ha and I am a program manager on the Visual C++ team.Do you have 10-20 minutes to take a survey on C++ developer activities?We want to get a better idea of what C++ developers frequently spend their time doing when they develop their C++ code. We will use your feedback to make improvements to Visual Studio to aide you...

C++ REST SDK 1.2.0 is now available

C++ REST SDK 1.2.0 has been released on CodePlex. This version of the C++ REST SDK includes the following:  For more information about this release and to view the sources, visit the project site at http://casablanca.codeplex.com. ...

Ability to debug Optimized Code (Optimized Debugging)

Optimized Debugging or in other words the ability to debug optimized code has come across as an important feature request in previous surveys.As we start planning for the next version of Visual Studio we would like to better understand the experience that Visual Studio provides today. In addition to this we would also like to gather ...

How is your experience developing graphics apps?

Hello, my name is Rong Lu. I’m a PM on Visual C++ team working on graphics development features in VS, including asset designers, templates, graphics diagnostics, etc.. In preparation for planning for graphics tooling capabilities in the next version of Visual Studio, we’re trying to understand the needs of graphics developers...

C++ IDE Improvements in Visual Studio 2013

When we considered what features to add to the C++ IDE in Visual Studio 2013, we decided to focus on improving the C++ code editing experience. We've added a number of features that will help you write and format your code more quickly, and will give you more useful information in IntelliSense. You can configure the behavior of most of these ...

ATL and MFC changes and fixes in Visual Studio 2013

Hello, I’m Pat Brenner, a developer on the Visual C++ Libraries team.  In this blog post I would like to share with you the changes that we’ve made in ATL and MFC for Visual Studio 2013.One of the major changes we made was to eliminate the ATL DLL altogether.  All ATL code is now static, either in the header files or...

Optimizing C++ Code : Dead Code Elimination

 If you have arrived in the middle of this blog series, you might want instead to begin at the beginning.This post examines the optimization called Dead-Code-Elimination, which I’ll abbreviate to DCE.  It does what it says: discards any calculations whose results are not actually used by the program.Now, you will probably ...