A 101 on GPU-Accelerated Apps in the Windows Platform

Diego Dagum - MSFT

Windows Graphics architecture

In the last Professional Developer Conference (PDC), a few months ago, Chas Boyd –PM Architect with Windows Graphics at Microsoft- delivered a general overview of the Windows Graphics architecture, its different APIs and the application types they are intended to. It’s a 100-level session, what means that is informative with no code being shown, but a gentle overview for those of you interested in starting with GPU-enabled applications who may have wondered about its many technologies or felt a bit overwhelmed in your initial approaches to it.

The speaker offers an interesting list of usage examples of all these APIs in usual Microsoft applications like Office, Bing Maps, Windows Live or Internet Explorer, among others. The presentation ends with a list of further references and some follow up sessions delivered in the same conference.

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