Visual Basic Blog

A group blog from members of the VB team

Dependency Injection with Visual Basic .NET – Part 2 – IoC Containers

This post was authored by guest blogger André Obelink, a Visual Basic MVP, and published by the VBTeam on his behalf. In my previous post, I wrote about the basics of dependency injection. I explained the technique to define an interface and injecting the dependencies to a client object. These dependencies contain the real implementation of ...

Dependency Injection with Visual Basic .NET – Part 1

This post was authored by guest blogger André Obelink, a Visual Basic MVP, and published by the VBTeam on his behalf. In this first blog post of a series of two, I explain what dependency injection (DI) is and why you might want to use this design principle in your software. The target audience of this post is the junior / medium experienced ...

VB Universal Windows App: downloads

Here are download links for the "VB Universal Windows App" series:   App1.vb This is the minimal VB universal app that we'll build in this blog series.   Breakout Universal This is a complete game, based upon all the principles that were covered in the blog series...

VB Universal Windows App Part 5: calling into platform-specific APIs from PCL

This is Part 5 of the "VB Universal Windows App" series: So far we've been able to re-use all our code and XAML by placing them in the PCL. Actually, PCLs can only ever contain calls to APIs that are common to the platforms they target. This generally isn't a problem, because most APIs on Windows also exist on Windows Phone, ...

VB Universal Windows App Part 4: using SharpDX for sound effects

This is Part 4 of the "VB Universal Windows App" series: So far we've built a solid app, sharing as much code and XAML as possible by placing it in our PCL. For today's post we'll continue the process, adding game-quality sound effects to our app. SharpDX is the best way to do this. Please bear with me. This is a long ...