These terms ‘Gamification’ and ‘Game Based Learning’ are often misunderstood and even more often used interchangeably. They are sometimes seen as modern, digital strategies that drive eLearning programs however their roots are much more embedded in everyday Teaching and Learning than you might think. In the following article, Microsoft Innovative Educator Expert Simon Baddeley explores gamification and game based learning through Minecraft, and shares some of his experiences.
In the latest issue of #TheFeed, #MIEExpert Paul Dredge reviews three different devices: the Viglen Duo tab; HP X2 210; and a Surface Pro 4, discussing the respective strengths and areas of suitability of all three.
When working in schools I’m always asked the question “We want to buy some new devices for our students but what should we get?” Before I even consider answering that question I ask how much they would like to spend and what they want that device to do. Going back a few years, this would have been a major problem because schools didn’t have many options as to what they purchased in the way of hardware… Read more.
In the latest extract from #TheFeed, Paula Lowry – Headteacher of School at Saint Joseph’s Catholic and Church of England Primary, and also a #MIEExpert – discusses the progress her school has made with the advancements of technology, and how this has developed learning within the classroom. “Looking back on the journey that the schools have taken with technology in the last 18 months is unbelievable. Both Saint Joseph’s Primary and Nursery school and Bolsover Junior school are located in economically deprived areas in Derbyshire and our vision for technology grew from a desire to give the children in our schools the very best start, to prepare them for global learning and to raise aspirations…”
We are very excited to share how we are developing a community dementia art Sway project. Alsager School students working in collaboration with Alsager Partnership are running several art workshops that will lead to a personalised interactive Sway Life Story for people with dementia and their families and carers. The starting point was the wish to create an innovative and collaborative community art project that raises awareness of dementia and positively impacts the lives of people living with dementia in the local community.
#TheFeed is back for the March/April 2017 edition, and focusses on Accessibility. This extract is from the Microsoft in Education team, and looks at the latest updates and additions to the Learning Tools add-in for OneNote, all within the context of a recent BDA study conducted with a Surrey school to see how experiences outcomes can be improved for SEND learners through the introduction of appropriate technology.
At Microsoft, we believe that technology alone cannot develop the 21st Century skills students require. Technology is an accelerator, but alone it does not enable change. We believe in the power of schools and the impact school leadership can have when they are brought together around a community of professional practice. The Microsoft Schools program is a leadership-focused initiative to highlight innovating leading and teaching across globally recognised schools.
View all of our upcoming live webinars and enjoy a range of on-demand content available now. Microsoft in Education are laying on a variety of different webinars of a diverse series of topics, all hosted by teachers and experts from all over the UK. They are all free to join, so register for as many as you’d like, and learn new tricks and trips to apply in your classroom! These webinars are designed by teachers wanting to tell stories about how different technologies and techniques can be applied, as well as sharing best practises for personal development. This blog contains a list of what we have coming up, as well as the past webinars which are available on demand right now.
Three down, one to go… Hang in there! But what an exhibition it has been so far! It was another busy day on the Microsoft Stand and adjoining Partner Campus, with many other engaging activities dotted around the whole exhibition floor.
Phew…! Still with us?! Another action-packed day at BETT 2017 draws to a close, and as attendees and exhibitors start to make their ways home, there is much to reflect on and ponder. Yesterday our BETT 2017 Day One recap looked at some of the talks and sessions happening further afield across the BETT exhibition floor, so for this evening’s edition we’ll focus on some of the Learn Live Theatre sessions being delivered by educators and school leaders on the Microsoft stand and some of the activity from the Microsoft Partner Campus.
SalamanderSoft has a long history of integrating key IT systems with school data in highly flexible ways, and we are continuing this approach within Office 365, allowing the automation of these new features in Office 365. Their aim is that everyone can access the resources they need as soon as they need to start learning or teaching, whether that’s Microsoft Outlook, OneNote Class Notebooks, Microsoft Classroom, Microsoft SharePoint, or simply logging on to their devices.