Are you looking for some video’s to get up to speed quickly with VSTS and TFS? Well, look no futher. Below is a comprensive list of video’s compiled by James Snape.
Want to know more? We also offer 2 ‘ready to go’ workshops on this very topic as detailed here and are able to provide custom consultancy that suit’s your organisation. Please get in touch if you are interested.
In the spirit of an agile sprint, see how to use the next version of Visual Studio Team System to manage user stories and re-factor existing architecture. Learn how to diagnose real production problems, debug in-production virtual labs, capture test data to eliminate the no-repro bugs, transparently plan, monitor, and adapt software projects.
Dive deep into the next version of Team Foundation Server (TFS), and learn how TFS has factored its learnings about usability, industrial scale, geographic distribution, manageability, and development process into the next version of the product. See a demonstration of build automation, policy checks, parallel development, new project planning and tracking features, such as agile planning, end to end traceability, reporting, and dashboards, administration and ops –all designed to improve transparency and velocity for teams from size 5 through 50,000.
Visual Studio Team System Web Access has become an increasingly popular way for people to access Team Foundation Server. In this interview we meet Hakan Eskici who demonstrates some of the upcoming features his team is working on for Visual Studio Team System Web Access 2010.
Stephanie Saad shows us a quick demonstration of how Visual Studio Team System 2010 will enable teams to be more agile. In this demonstration she shows the new Agile planning worksheet for Excel which can be used to easily balance resources, manage your backlog, and generate ad hoc reports.
Ameya Bhatawdekar, a program manager for Team Foundation Server, took a few minutes to take us through the end-to-end storyboards for how Team Foundation Server 2010 will integrate with Microsoft Project Server to enable true enterprise-wide collaboration. Note that this is not a demo of working software (yet), but it’s the next best thing – a detailed storyboard walkthrough of mocked-up screenshots.
How can you ensure that a requirement has been sufficiently tested? How do you track the work that goes into a specific feature? How much work is left to do before a feature is completed, and how does that feature relate to bigger scenarios or user stories?
Siddharth Bhatia, a senior group program manager for Visual Studio Team System, takes us through an end-to-end example of how Visual Studio Team System 2010 will help an organization manage their requirements throughout the lifecycle of a software project.
Microsoft Visual Studio Team System (VSTS), code-name “Rosario” Architecture Edition, introduces new UML designers, use cases, activity diagrams, sequence diagrams that can visualize existing code, layering to enforce dependency rules, and physical designers to visualize, analyze, and refactor your software. See how VSTS extends UML logical views into physical views of your code. Learn how to create relationships from these views to work items and project metrics, how to extend these designers, and how to programmatically transform models into patterns for other domains and disciplines.
Suhail Dutta, a program manager on the Visual Studio Team System Architect team, gives us a demonstration of the “bottom-up” design approach which will be possible with the Visual Studio Team System 2010 Architect product.
With “bottom-up” design, you can quickly reverse engineer an existing code base to construct models and examine relationships between pieces of code. Suhail also shows off some of the new UML designers coming in Visual Studio Team System 2010.
“Top-down” design is an approach that the Visual Studio Architect team is enabling with their upcoming release, Visual Studio Team System 2010. In this “humanized screencast” we asked Mark Groves, senior program manager, to show us a demonstration of the new UML designers the team is building and how this can be applied to a “top-down” approach when building software.
Visual Studio has built-in tool support for agile practices such as Scrum, XP, and others. The next version adds practices like test-driven development, continuous integration, and single product backlog. See how these can be applied at scale and across geographies.
Welcome back to another Visual Studio 2010 and .NET Framework 4.0 Week video. In this latest installment, we catch up with Vishal Joshi, Senior Program Manager on the Web Development Tools team. In this video, Vishal shows us what is being done in Visual Studio 2010 around web development and deployment. Covered are topics like JQuery support, HTML code snippets, better Intellisense, and a whole slew of new features around web deployment.
In addition to being one of the nicest guys I know, Jim Lamb also knows a thing or two about build automation. Jim is the program manager responsible for the Team Build capability of Team Foundation Server. Team Build was one of the biggest areas of improvement for Team Foundation Server 2008, but that hasn’t stopped the team from doing even more landmark improvments in Team Foundation Server 2010.
Jim shows off how Team Build 2010 will take advantage of Windows Workflow, build agent pooling, distributed asynchronized builds, and two new types of build called “buddy builds” and gated check-ins.
Is your source control branching out of control? How much time have you wasted trying to discover which branches your code changes have been merged into? What are the code-level differences between your main, test, and production branches? Branch visualizations to the rescue!
In this video Ed Glas shows off new Web test debugging features in Visual Studio Team System 2010, including Search in playback, view recording log, jump to Web test, and Add Extraction Rule from Playback.
In this episode of 10-4 we look at a new type of test coming in Visual Studio Team System 2010 known as the coded UI test. Coded UI tests can be created to automatically navigate through your application’s UI, which in turn can be used to verify that the paths your users might take through your application are working properly. You can also add validation logic along the way to verify the properties of objects within the UI. Much like unit tests can quickly surface regressions on a method or function level, coded UI tests can bring the same level of rapid automated testing capabilities to the UI layer.
Just playing with some of the new Testing features in Visual Studio 2010 and thought people might be interested in the new interface for Camano and a new feature for CodedUI Tests…pulling the automations strips directly out of TFS!
Today at TechEd Barcelona, Jason Zander announced that Visual Studio Team System 2010 will feature a brand new Lab Management capability to help organizations raise the bar on software quality. Lab Management will integrate with the rest of the Visual Studio to help testers more easily test a variety of configurations in a virtual lab environment, and help developers more easily repro bugs by delivering snapshots of those virtualized environments after bugs are discovered. I had a chance to sit down with Ram Cherala and Vinod Malhotra to get an in-depth look at how this will work.
Would you like to test fixes in a production-like environment before checking them in to source control? The Visual Studio Team System (code name “Rosario”) release of Team Lab improves productivity and quality while reducing the cost of building and testing world class products. Learn how Team Lab provides a fast and easy way to create a test environment and tear it down, target specific test environments, and take snapshots of an environment for easy deployment.
In this session we present processes and tools from the upcoming Visual Studio Team System code name “Rosario” release and Microsoft Research and show how we deliver on quality, scalability, and experience goals for the new class of applications that demand rich UI, service consumption, and frequent release.
Naysawn Naderi takes us through manual testing in Visual Studio Team System 2010. Naysawn shows off how the manual testing capabilities allow not only for better authoring and execution of manual tests, but can also be a tool to help automate portions of manual tests as well. Finally, Naysawn shows how to turn a manual test into a coded test which can then be fully automated.
Are you tired of constantly setting breakpoints to hone in on a pesky bug? How would you like to be able to step “back in time” through your debugger? The Historical Debugger in Visual Studio Team System 2010 promises to revolutionize your debugging experience. Habib Heydarian takes us through a demonstration of just a few of its capabilities.
But wait… there’s more! Habib also shows us the new Test Impact Analysis feature his team is working on. With Test Impact Analysis it’s possible to determine which of your tests will be… well… impacted by the code changes you’re making! Not only does this mean that your unit test suite can run more quickly, but it can also lead to better testing and fewer bugs in software projects.
Come hear about the new Visual Studio Team System 2010 tools and APIs for helping test a broad range of UIs that can consist of Winforms, AJAX, and Windows Presentation Foundation. See how to use Team System 2010 to ensure UI and application quality.