Augmented Reality for children at Great Ormond Street Hospital

Guest blog by Ayushmaan Seth Microsoft Student Partner and  1st Year Computer Science, University College London About me I am a 1st year Computer Science Undergraduate student at University College London. Highly enthusiastic about Machine Learning and Cybersecurity, I enjoy all branches of Computer Science, from Competitive Programming to Game Development. You can find me…

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Entity-Component System in Unity – a tutorial

Guest post by Sondre Agledahl: Microsoft Student Partner, Games programmer and CS student at UCL. Object-orientated programming is dead! Long live ECS! Entity-Component System is a powerful architectural pattern often used in game development. It’s in keeping with the general software architecture trend away from inheritance and object-orientated principles to a more data-driven approach to…

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Making games with C# and Unity – Beginner’s Tutorial

  Guest post by Sondre Agledahl: Games programmer, CS student and Microsoft Student Partner at UCL Microsoft Student Partners ran an introductory workshop to game development with C# and Unity at UCL. The workshop was a great success and we covered a lot of important topics, but due to time constraints we weren’t able to…

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Pixel Jam 2017 at University College London

Hello! Our names are Sondre Milch Agledahl and Slaviana Pavlovich. and we are Microsoft Student Partners at University College London Sondre: Games programmer, avid ROM hacker and karaoke enthusiast. Computer Science student at UCL. Website: http://sondreagledahl.com/ Slaviana: Lead for Microsoft Student Partners at UCL, studying IT and Management. I also have a wide range of…

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Mixed Reality Immersive– A Beginners guide to building for MR

Guest post by Simon Jackson MVP Windows Development With the recent release of the Microsoft Mixed Reality headsets, controllers and the awesome Fall Creators update for Windows 10, it has never been a better time to immerse yourself in to the Mixed Reality space. We say Mixed Reality, as unlike traditional VR products and solutions,…

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Hosting your Unity game on Azure

Guest blog by MVP David Renton on developing and publishing a Unity game to a hosted Web site on Azure. Exercise 1 – Setting up and configuring Azure You can use Microsoft Azure to host your game online as a WebGL app, since as a student you qualify for free access to many of the…

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Building a game assistant using Unity3d, Blender and QnA Maker

Guest blog by Horatiu Ilie,  I have been a Microsoft Student Partner for more than one year now. I am currently a 3rd year Computer Science Student at University College London   I am a huge fan of Artificial Intelligence. I love all types of programming, from web development to building Machine Learning solutions and,…

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Visual Studio for Mac

Visual Studio for Mac brings the IDE loved by millions to the Mac. It offers developers an integrated environment to build, debug, test, and deploy apps, games, and services for mobile, web, and cloud. Teams across PC and Mac can share code seamlessly by relying on the same solutions and projects. With access to the…

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Heading to Seattle – Team Pocket Sized Hands UK Imagine Cup National Finalist

  Guest post by Gary McCartan from Abertay University on his teams Imagine Cup experience. Bringing our game Honeypot Espionage to the Imagine Cup UK Finals was an exciting and intimidating experience. Last year the Imagine Cup had different Categories for the competition. Games, innovation and World Citizenship. This year, these groups had been scrapped…

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Welcome to Windows Mixed Reality

  This week, at the Game Developers Conference (GDC) in San Francisco, we shared the next step in our mixed reality journey. As we continue to build on the momentum of the past year, starting this month we will begin to ship developer edition headsets created in partnership with Acer to our developer partners. To…

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