Getting Started Microbit & Microsoft’s new https://pxt.microbit.org Environment

Create your first game We will be using the new Block/JavaScript Development environment https://pxt.microbit.org When codethemicrobit.com loads you see the following screen What we need to do is start a new blank programme simply click more new project We now have a blank project Step 1: Getting started We want the micro:bit to choose rock,…

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Microsoft Programming Experience Toolkit–Blocks to Javascript coding experience

The Microsoft Programming Experience Toolkit (PXT) is a framework for creating special-purpose programming experiences for beginners, especially focused on computer science education. PXT’s underlying programming language is a subset of TypeScript (leaving out JavaScript dynamic features). The main features of PXT are: Google Blockly-based code editor along with converter to JavaScript Cloud9 ACE-based text editor…

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Maker.js, JavaScript library for creating and sharing modular line drawings for CNC and laser cutters.

Maker.js, a Microsoft Garage project, is a JavaScript library for creating and sharing modular line drawings for CNC and laser cutters. Getting Started Try it now Visit the Maker.js Playground to edit and run JavaScript from your browser. Each of the demos will also open in the playground so that you can explore and modify…

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Microsoft Web Platform Day 21st Jan 2016 Microsoft Campus Reading

A full day dedicated to web development on the Microsoft platform. We will look at the very latest in ASP.NET 5, Edge, JavaScript, Angular, Visual Studio and Azure. We will equip you with new capabilities to build better, faster, slicker websites using modern web development techniques and tools. The day will consist of several demo-rich…

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Building a HTML5/JS Game & hosting it on your DreamSpark Cloud Subscription

Fancy learning the basics and getting your first game up and running on your Azure Web Services, well this guide will show you have to build a game with Web technologies. The following blog will take you through a step by step guide of building a game from scratch using Web technologies and just two…

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Cross Platform Mobile Development with Visual Studio

One of the key goals for today’s developers is how to build an app or game and get it on as many platforms in the short most cost effective way. However building rich applications targeting multiple mobile platforms and a variety of devices up to now hasn’t been an easy task but with In case…

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Programming Windows Store Apps with HTML, CSS, and JavaScript, Second Edition, by Kraig Brockschmidt

Download the PDF, the Mobi, the ePub, as well as the companion content. We’re pleased to announce our free (1311-page) ebook: Programming Windows Store Apps with HTML, CSS, and JavaScript, Second Edition, by Kraig Brockschmidt. Kraig began updating the first edition exactly a year ago, and when you examine the new ebook’s Table of Contents…

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Learn how to write a 3D Software Engine from scratch in C#/WinRT & in HTML5 using TypeScript or JavaScript.

With the announcement and availability of Windows 8.1 its now the perfect opportunity for game developers to build games in HTML5 WebGL for IE11.  HTML5 and JavaScript are excellent starting point for Windows App developers, simply because if your game works in IE 11 then the Windows Store app version will be simply a copy/paste…

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Windows Phone Games with Construct 2

Guest post by Henry Hoffman from Mudvark. Who are Mudvark Mudvark are an independent games studio based in Central London. Specialising in crafting award-winning games for a variety of platforms, they have self-published titles which include Mortar Mellon for Windows8 and Windows Phone 8. Windows Phone can be a great platform to release your Construct…

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