Unity3d Version 5.2 now with Windows UWP and Visual Studio Support


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Today is an exciting day for cross platform game developers using Unity3d.com

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Unity 5.2 brings you Windows 10 and Universal Windows Platform (UWP) build options.

A UWP app can run on any Windows-based device, including Windows Phones, XboxOne, and Windows 10 PC and Tablet!

see more details on game development on Windows 10 at  https://dev.windows.com/en-us/games and if your interested in cross play for your title between Xbox and PC see http://www.xbox.com/id

Native Visual Studio Integration

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Unity 5.2 comes with a much tighter Visual Studio integration for a vastly improved coding and debugging experience on Windows machines.

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The Unity installer will offer to install Visual Studio Community 2015 and Visual Studio Tools for Unity (formerly known as UnityVS). Everything just works out of the box!

The full low-down

Check out the Unity 5.2 Release Notes to find out what else is new. We’ve added multiscene lightmap baking, support for 3ds Max’s biped rig, Occlusion Culling improvements and more…

Comments (4)

  1. Lee Stott says:

    Some quick tips

    If you get an error DirectoryNotFoundException (regarding the folder UnityAssemblies)

    Fix/Answer

    This is a result from opening the C# project / VS tools when there is no script present, for whichever reason.

    Simply add a new script, click on “open C# project” again and voila, it’s fixed

    If you experience

    Couldn't find the required information in the Lock File.

    This is caused as result from files generated with a Windows 10 export. It occurs when you have built a project for Windows10.

    To fix

    Attach the project to Unity (from Visual Studio) – you will get a build error. Essentially, delete files that have been created through the UWP export, including project.json* and *uwp*.csproj and it will work again.

  2. barkers crest says:

    Lee, the fix for "required information in the lock file" was a life safer.

    Thanks!!!!

  3. Gregg Patton says:

    Lee, ditto Thanks! for the fix "required information in the lock file".