Rapid2D v1.3 C++ DirectX Windows 8 and Windows Phone 8 Game Dev has never been better!

Rapid2D v1.3 introduces Rapid2D Pro which allows you to deploy to Windows Phone!

Now you can release your game onto desktop, tablets and mobiles with a single click!

You now have greater control over your game’s objects; adjust the finer details of how they behave, right in the editor. Custom colliders will compliment this higher level of control perfectly. Squares and circles just not doing it for you? Draw your own colliders around your game objects, to make your objects! as precise as you like.

Collision filters also make an appearance, allowing objects to only react physically to certain object types. Scene switching is now yours to use; create games with multiple levels, create menu screens! , or for simply anything you can apply it to.

Particles

With up to 10,000 simultaneous particles, that’s just the start of our new particle system. Customisable warp effects allow you to push and pull particles in different directions with different intensities. Create a gentle breeze, a directional explosion, perhaps even a full blown vortex! They can stretch, according to their force, and their colour is under your control with additive and normal blending. Particles can be set to be uniformly emitted to give predictable, balanced distribution, or non-uniformly emitted to create a more sporadic distribution. The emitters themselves can be used with global or local directions, which might really come in handy, since they can also be attached to your game objects, too!

Multi-threading

Multi-threaded rendering greatly improves efficiency in this release, by performing simultaneous rendering on multiple CPU cores, taking advantage of faster processors in modern phones.

The automatic .DDS converter helps to limit the amount of resources your images will claim. These are just two of the additions we've made to improve the quality of the games you create.

An installer, to make your experience with Rapid2D even more, well, rapid! You’ll also notice that the engine will prompt you when a new version is available, to make sure you’re kept up to date with the latest changes.

Finally, this update opens the doors to two new licences! Pro and Studio.

To find out which one best suits your needs and a list of some of our features, you can get more information here

For a limited time only, get 50% off Pro and Studio licenses! Offer expires on the 27th of May  
   

Interested in programming with C++ here are some great resources 

Developing games

Prepare your Windows Store DirectX game programming environment

Add Windows Store features for DirectX 11.1 games

Prepare your Windows game for publishing]

Port from DirectX 9 to Windows Store

Port from OpenGL ES 2.0 to Direct3D 11.1

DirectX game development and sample walkthroughs

Developing Marble Maze, a Windows Store game in C++ and DirectX

Develop Reversi, a Windows Store game in C# and XAML

Additional game programming resources