Microsoft Kinect for Windows SDK


The Kinect for Windows team announced our Fall Roadmap today on our blog.

It includes an SDK update that we will release on October 8th.

In addition to making Kinect for Windows hardware available in seven new markets this autumn, we will be releasing an update to the Kinect for Windows runtime and software development kit (SDK) on October 8.

So what is included in the update

This release has numerous new features that deliver additional power to Kinect for Windows developers and business customers. We will share the full details when it’s released on October 8, but in the meantime here are a few highlights:

· Enable businesses to do more with Kinect for Windows
We are committed to opening up even more opportunities for the creation of new end user experiences. We’ll be adding features such as expanded sensor data access—including colour camera settings and extended depth data—to continue to inspire innovative uses of the Kinect for Windows technology in new and different places.

· Improve developer efficiency
We continue to invest in making our platform easier and more powerful for developers. That’s why we’ll be releasing more tools and samples in October, such as a new sample that demonstrates a “best in class” UI based on the Kinect for Windows Human Interface Guidelines.

· Extend our Windows tools and operating system support
We want to make it easy for our customers to be able to build and deploy on a variety of Windows platforms. Our October update will include support for Windows 8 desktop applications, Microsoft .NET 4.5, and Microsoft Visual Studio 2012.

So let me know what exciting projects your working on using the Microsoft Kinect for windows SDK.

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