The most common problems we see with ASP.NET (or any .NET application) are high memory and high CPU utilization.
The main issue that will cause this is rather simple to fix and rather simple to look for. Any time there are issues around these things, the very first thing to check is if debug=true is set in the compilation section of the web.config file. You can simply open up that file to see, or if you are looking at a dump file, you can also get that information out of the dump.
Note that in 2.0, debug=false is the default and we do much more to caution users about setting this so this tends to be less of a problem in 2.0 and later versions of .NET
In versions prior to 2.0, to check in a dump if debug is turned on, you run a command out of the debugger extension sos.dll that is installed with the debugger package. A brief note about this extension. This is like the sos.dll that ships with .NET but with some additional commands and some performance improvements. It should load automatically for you when opening a dump containing .NET data, but if not, you can load it by running:
This version will work against .NET 1.0 and 1.1 dumps. To see if debug is enabled, simply run:
0:000> !clr10\sos.finddebugtrue Debug set to true for Runtime: 1350ba8, AppDomain: /Test Debug set to true for Runtime: 53a511c, AppDomain: /TestDebug Total 2 HttpRuntime objects
Another common thing to look for are modules that are built debug. You can check inside Visual Studio for these, but that can be difficult sometimes to tell with production. So you can check this using a dump and the same extension by running:
0:000> !clr10\sos.finddebugmodules Loading all modules. Searching for modules built in debug mode...
test.dll built debug hbdp25u7.dll built debug 1gxdnryw.dll built debug fzgq0g7y.dll built debug fhlpqzqm.dll built debug su0utu5-.dll built debug vhaewyii.dll built debug tdkuail7.dll built debug
Searching for modules built in release mode with the /debug switch...
Done Seaching Total 8 Debug modules Total 0 release modules with the /debug switch
ScottGu has some more interesting info on this on:
And even more helpful information from MSDN: