Today was the second day of the Game Developers Conference in San Francisco.
This was the last day of the Independent Games Summit. Normally I get an All Access pass, but for GDC 2014 I will be working the Microsoft booth Wednesday, Thursday and Friday. So this was my last day to go to the lectures this year.
Like yesterday, there were some excellent talks. Many of them continued the theme of post postmortems/notable indies sharing the stories of their development.