Managed specific changes:
- All of the D3DX updates mentioned below are implemented in MDX
- Better support in the control panel for MDX including switching retail/debug on a per-dll basis
- MDX installed by default by redist setup (no more /InstallManagedDX flag which was removed)
- The Sample Utility Toolkit Framework no longer creates ‘native win32’ windows, and instead uses WinForms again with the ‘infamous’ DoEvents renderloop (look for that to be addressed soon)
And here’s the release notes and downloads, etc:
The DirectX 9.0 SDK enables developers to build outstanding games and graphics applications by taking full advantage of DirectX technologies built into Microsoft Windows. Updated every two months, the DirectX SDK provides additional C/C++ and Managed libraries, samples, tools and documentation over and above the Microsoft Platform SDK.
What’s New in the April 2005 Update
This release includes changes to D3DX library, graphics samples, tools, and documentation updates. Updated developer runtimes and the DirectX Redistributable (DirectX 9.0c) are also included. The following features have changed for this release; for a complete list of updates, please refer to the “What’s New in DirectX 9.0 SDK Update (April 2005)” page in the SDK documentation.
Technical Article Updates
PIX Tool Updates
DirectX Component Status
|Please see the DirectX 9.0 SDK Readme for late-breaking information about this release.|
|DirectX 9.0 SDK Update – (April 2005)
The SDK April 2005 Update download contains the tools needed to build cutting-edge, media-rich, interactive applications. It includes run-times, headers and libraries, samples, documentation, utilities, and support for C++, and Managed Code development.
This download also contains debug versions of the Microsoft DirectSound DLLs. (March 30, 2005)
|DirectX 9.0 SDK Update – (April 2005) Symbol Files
The Symbol Files download contains all of the symbol files for the DirectX 9.0c release for Windows 98, Windows Me, Windows 2000, and Windows XP. The Windows XP Service Pack 2 symbol files are located in the Platform SDK. (March 30, 2005)
|DirectX 9.0c Redistributable for Software Developers – Multilingual with Updated DirectX for Managed Code – (April 2005)
This download contains the end-user redistributable that developers may include with their product. The redistributable license agreement covers the terms under which developers may use the Redistributable. This update includes the DirectX 9.0c runtime (unchanged), an updated DirectX for Managed Code and D3DX for April 2005. (March 30, 2005)
|DirectX 9.0c EULA
This download contains the localized runtime End-User License Agreements. (February 9, 2005)