Two (Three?) new Managed DirectX applications I’ve recently discovered..

First, NASA's World Wind.. If you haven't seen this, you should check it out here:

Second, I noticed two new games from Sand Lot Games that are in the MS Partner Pack.. Both of these games are written in Managed DirectX as well.

Comments (1)

  1. I meant to post this a while ago, but forgot to… My company recently released an MDX app for full screen media management. It’s a lot like MCE but we use managed code for everything from our rendering model ( no native code at all ) to our plugin architecture. It’s free to try so check it out!

    Currently we don’t really exploit DX for anything more than texture mapping quads, but we are in the midst of creating a much more flexible rendering engine that would have been intimidating to implement in C++. MDX makes the whole DX runtime much more accessible and easy to learn. Great stuff!

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