A great book!

Recently, I came across a book that should be a “must-read” for all developers intending to write performant, scalable code. Inevitably, you will have to consider multithreading, and so your path is beset with all kinds of trouble if you don’t get things right. Helping you along your way is this book. I got the…

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A Question of Hardware

Someone asked me what sort of hardware I am going to be running this little project on. This is good news: Someone is reading what I write! Always makes me happy, and makes me keen to answer. So, here goes… In all simplicity, most of the heavy lifting will be done by FSX/ESP for rendering…

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CCR and Hardware

It has been a while, but that does not mean that the cockpit project has been at a standstill. The first step in terms of hardware was the arrival of an interface board. The card was this one, but I guess it could have been several types of cards. One of the reasons I chose…

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I have been contemplating…

I have finally made the decision! I am starting to realize… Or, stating to plan to realize… Or, calculating what it would cost to realize my long standing dream. Actually, the last hesitation here is not totally true. My point is that I have made a decision to start on a long term project that…

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A Little Trick to Ensure that Dispose is Called

Typically trying to avoid finalizers, there is one place* where they come in handy. That place is making sure that all consumers of your objects call Dispose either explicitly or using the using construct. The trick is so simple — there is no rocket science or otherwise involved. Basically, the idea is that you in…

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This time it is… Thomas the Train

Just a small note as I am expanding the list of TV shows that can end up getting on your nerves when your 20 month old son insists on watching them on repeat: Thomas and Friends can get pretty hairy too. Once again, I am happy about the combination of CCR and WCF. Now I…

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Concurrency and Coordination Runtime

I am going to save you all the stories of how long it has been since I blogged last. Suffice it to say that I think this is the first post of the year! Yay! Go me! Anyway, I was playing around with some of the technologies that we have out in various forms —…

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