A great book!

Recently, I came across a book that should be a “must-read” for all developers intending to write performant, scalable code. Inevitably, you will have to consider multithreading, and so your path is beset with all kinds of trouble if you don’t get things right. Helping you along your way is this book. I got the…

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A Question of Hardware

Someone asked me what sort of hardware I am going to be running this little project on. This is good news: Someone is reading what I write! Always makes me happy, and makes me keen to answer. So, here goes… In all simplicity, most of the heavy lifting will be done by FSX/ESP for rendering…

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