Blind Comparison VS2008 vs. VS2010

The text clarity improvements in WPF4 bring WPFs text rendering to near GDI compatibility. Below is another set of comparison shots between VS2008 (GDI) and VS2010 (WPF4). These were taken with the newly released VS2010. I have intentionally not marked which screenshot is from which version of VS. Test yourself and see if you can…

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Layout Rounding

WPF’s layout engine frequently gives elements sub-pixel positions. Antialiasing algorithms cause these sub-pixel positioned elements to be rendered over multiple physical pixels after filtering. This can result in blurry lines and other non desirable rendering artifacts. Layout rounding has been introduced in WPF 4.0 to allow developers to force the WPF layout system to position elements…

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New WPF 4.0 Features

WPF 4.0 Beta1 was released last month. While many exciting features were included in Beat1, there was no work targeting text, flow, or layout. This will all be reversed with WPF Beat2. Below is a brief overview for each of the features included in Beta2 which target text, flow, or layout. I will make subsequent…

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