Blind Comparison VS2008 vs. VS2010

The text clarity improvements in WPF4 bring WPFs text rendering to near GDI compatibility. Below is another set of comparison shots between VS2008 (GDI) and VS2010 (WPF4). These were taken with the newly released VS2010. I have intentionally not marked which screenshot is from which version of VS. Test yourself and see if you can…

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VS2010 & .Net4 Released!

Yesterday we released VS2010 and .Net4. Now everyone can try out the new features that I have blogged about for nearly a year. In addition to the features that I worked on, my coworkers have been busy adding other great things like… Graphics Layout Rounding Cached Composition Pixel Shader 3 New Pixel Shader APIs Easing…

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Additional WPF Text Clarity Improvements

During each milestone of WPF4, we have been working to improve our text rendering. WPF4 Beta2 included new text rendering and formatting modes. The RC contained additional bug fixes to our rendering. We hoped that this work would solve WPF’s text rendering issues. Overall, feedback on our improved text rendering was positive; however it was…

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Visual Studio 2010 Crash On StartUp

If Visual Studio 2010 Beta2 (all systems) or RC (Win7) crashes every time at startup, you may have hit a known issue that we are working to resolve. It is uncommon (but possible) to update fonts in a strange enough order to cause the font cache to think a file has gone missing. Once this…

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ClearTypeHint

ClearType text filtering relies heavily on alpha blending (overview of ClearType). This algorithm must know the color of the text and the color behind the text before creating the final glyph bitmap. Determining the background color can sometimes be a very expensive process (eg. text in a container with a partially transparent background). In order…

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