LitDev’s "Dynamic Graphics for Game Programming" – Small Basic Featured Article

This article from  is an introduction to graphical game programming using Small Basic.  It includes the basics of program design, movement, user interaction with keys and mouse, collision detection and introduces some more advanced ideas at the end.

You can read the full article here:


Small Basic: Dynamic Graphics


Table of Contents

Comments (1)

  1. Check out the article if you haven't!

    And check out all the blogs from or about LitDev:…/litdev

Skip to main content